It can play DVDs on an unmodded console if you have DVDX installed, and can also play media off of the SD card. Team Twiizers has also released a fully working version of MPlayer for the Wii. It installs a small, invisible channel to the Wii, that allows DVD playback. The hack comes in the form of a DOL file that can be loaded using the Twilight Hack or the Homebrew channel.
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Team Twiizers has released a library (DVDX) that allows other software to be able to play or read DVDs on the Wii. On the GameCube, this was a popular method for running homebrew software. The intention of Nintendo to add support for standard DVDs indicates it should be possible to get the Wii to read standard DVDs to load programs and data. The Wii Optical Drive is very similar to that of the Nintendo GameCube, which has similar flaws and backdoors.
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But with the new 4.0 update for the Wii, it has been officially announced that the Twilight Hack Bug has been squashed. According to Nintendo, "Because unauthorized modifications to save files may impair game play or the Wii console, updating to Wii Menu version 3.3 will also check for and automatically remove such save files." Team Twiizers have released an updated 'beta' version that is compatible with 3.3 and 3.4 updates. However, firmware version 3.3 does disable the 'alpha' version of the hack. Despite rumours, Firmware 3.4 for the Wii does not block this exploit. This hack was created by Team Twiizers and is the first release of a non-modchip homebrew-enabling exploit on the Wii. Later, the release of the Twilight Hack software made it possible to run native Wii homebrew code without any hardware modifications. It showed code running and responding to the Wii Remote.
The first example of homebrew code being run in native Wii mode was demonstrated in December 2007 at the 24th Annual Chaos Communication Congress (24C3). Code running in GameCube mode also cannot access hardware that is unique to the Wii, such as the Wii Remote. This channel is mostly used for the hacking of Nintendo Wii games, such as Mario Kart Wii, The Conduit, Call Of Duty, and so on. You can load this channel through a disc, and/or with an SD ( Secure Digital) card.
It shows a wave when clicked on, and has had several updates over the past years. This application, when installed, can be found in the Wii Menu of the device. One of these homebrew applications is The Homebrew Channel. The Wii contains a GameCube compatibility mode, so most of the GameCube homebrew runs unmodified, albeit at a slower clock than native Wii applications. The architecture of the Wii is based on the Nintendo GameCube hardware, therefore most of the homebrew development tools used for the Nintendo GameCube are usable for Wii development.